Oh Captain!

Oh Captain!

Oh Captain!

Regular Price $29.99
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Age: 8+
Players: 3-6
Time: 15-30 Min


Our intrepid adventurers have sailed on a journey, finding the hidden cave of a mythic monster. There are so many strange things there! The Captain allows the crew to search through the place and bring back to him what they have found, but by bluffing the Captain, they will try to keep the best part of the loot for themselves... In Oh Captain!, an asymmetric game of changing roles, an adventurer must offer the loot cards they draw to the Captain, telling the Captain something about what the cards contain but not necessarily speaking truthfully. Indeed, some cursed objects can't be spoken of at all by the adventurers. The Captain, who is safe from being attacked by objects, decides whether the crew member can keep the loot or not, and if the Captain turns down the offer, the crew member can decide to use an object against another adventurer. The latter player can overcome this by calling out a lie, winning or losing a coin based on who is right. The role of the Captain can be claimed by any adventurer who is richer than the Captain, and in the end the richest adventurer wins the game.

60 Day Returns are accepted on any general merchandise that has not been opened, in a "Like New" condition and has been purchased at Cole Street Game Vault.

The breaking of any seal or unwrapping of shrink wrap no longer constitutes "Like New" condition

Requested and Special order product is not eligible for return

Return shipping is the responsibility of the user. We cannot offer compensation for shipping charges.

CCG Singles are not eligible for return.

Event Refund Policy

For a full refund of ticket price cancellation must be made prior to 48 hours before event. Cancellations made 24-47 priors to an event will be refunded in store credit. No refunds can be made after 24 hours prior to the event - See additional notes regarding Sold Out Events

Sold Out Events

Due to the complexity that goes into hosting large scale events, in the case of events that are Sold Out at least a week prior to the event date, refunds will be applied as tickets are resold

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When the full value of a credit is not used, any remaining balance will be returned using the lowest available SWU’GV Credit denomination whenever possible. Any remaining amount that cannot be returned using SWU’GV Credits will be issued as a digital Cole Street Game Vault gift card. 

Example: Spend $18 using a $25 SWU’GV Credit → receive a $5 SWU’GV Credit and $2 on a digital Cole Street Game Vault gift card.

Full value of tokens can be requested as a digital gift card. SWU’GV Credits may only be redeemed at Cole Street Game Vault.